![]() ![]() ![]() Posts without descriptive tags in square brackets will be removed automatically. Otherwise, please use the weekly Deck Check thread or the /r/spikes Discord, as posts without these points addressed are subject to removal. If you can discuss these three questions, your post is welcomed and encouraged. (If Bo3) How do you currently sideboard with this deck against the established metagame? What does it do well / not so well in the current/established metagame? Why should someone play this deck as a competitive option over a different one? - "Just because" or "I like it" is not a valid answer Why does this deck exist in its current form? Explain your choices clearly.With that in mind, we ask for three key points when posting about new decks: We know that spikes like testing the waters of the metagame, particularly around the time of new set releases. Show Your Work - New Decks, Brews, and Theorycrafting: Posts that do not meet this bar are better suited for a weekly thread or the /r/spikes Discord, and will be removed from the subreddit. Posts that include all three points are welcomed and encouraged. How you've come to the conclusion(s) presented.Why you've reached the point(s) you're at so far.Show Your Work - General Discussions and Questions:ĭiscussions and Questions are better when readers know these three things: No win rates, Mythic Rank, or 'I made Mythic with this!' in post titles. Further actions of this nature will result in a permanent ban. Derogatory/abusive comments will get one warning and a temporary ban from the Mods. Spike will borrow other players’ decks."ĭo you love Magic, but dislike the competitive, play-to-win atmosphere? Check out /r/magicTCG! Subreddit RulesĬomments should be constructive. Spike does not care about deck price, spike will copy decks off the Internet. ![]() To accomplish this, Spike will play whatever the best deck is. This subreddit's goal is to provide players with a place that has a serious atmosphere devoid of jokes, memes and low-effort content in order to help more spikes better themselves at magic. Being a spike isn't about winning, but the desire to win and improve. r/spikes is about improving your skills in competitive environments. Too be honest i dont really want to use counter spells but its the compromise, in a world where Teferi and Nexus exists, the only real solution is counter, since they have too much value.The serious, play-to-win side of the Magic: The Gathering community. When you meet creatureless decks, OH BOY! Put all the sideboard in place the highest cost cards and watch as their whole deck shizzles as they die to your mana generators You wait their turn if they dont do anything for you to counter, adapt. keep them busy with it to bide you time for plan A Plan B is growth guardian rampage, its like a hidden ramp. Manip or ooze puts them in an oof position, while krasis puts you at a card advantage or stabilizes you. The way this plays out is ramp away if you dont have the early counters (quench, pierce) until you get to the good counter (magic snek), if you have any counter cards wait until they do something, counter it, then play ooze, manip, krasis on your turn. True aggro, Rdw and WW, since you lose before you can play any of the good cards while RDW can even destroy the mana chumps.Īlthough its not always high heaven for them so you do have a chance, the chamber guardian is your foothold between aggro and control. ![]()
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